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This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200659
name[O-Ku-Ri-Mo-No Sunday ! ]久川颯
chara_id310
rarity5
attribute2
title_flag1
evolution_id200660
series_id200659
pose3
place685
evolution_type8
album_id3100030
open_story_id3952
open_dress_id0
skill_id200659
leader_skill_id31
grow_type1
hp_min35
vocal_min1229
dance_min1494
visual_min2314
hp_max35
vocal_max2364
dance_max2873
visual_max4450
bonus_hp2
bonus_vocal119
bonus_dance144
bonus_visual223
solo_live0
star_lesson_type3
disp_order1855
charachara_data_t(chara_id=310, name='久川颯', name_kana='ひさかわはやて', age=14, home_town=61, height=151, weight=42, body_size_1=82, body_size_2=56, body_size_3=82, birth_month=6, birth_day=16, constellation=1008, blood_type=2002, hand=3001, favorite='ファッション・流行の店巡り', voice='長江里加', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=1, type=2, base_card_id=200657, bus_vo_value=4650, bus_da_value=2229, bus_vi_value=812, special_type=0, kanji_spaced='久川 颯', kana_spaced='ひさかわ はやて', conventional='Hisakawa Hayate', translated='久川飒', translated_cht='', valist=[])
has_spreadTrue
has_signFalse
name_only久川颯
titleO-Ku-Ri-Mo-No Sunday !
skillskill_data_t(id=200659, skill_name='振り向かせたい !', explain='11秒毎、中確率で少しの間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f19fcb86f28>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f19fcb86ea0>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5037
overall_max9687
overall_bonus486
valist[]
best_stat1